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<channel>
	<title>pixelpusher :: pixel performance and art &#187; Visuals</title>
	<atom:link href="http://pixelist.info/category/visuals/feed/" rel="self" type="application/rss+xml" />
	<link>http://pixelist.info</link>
	<description>The Pixelist</description>
	<lastBuildDate>Wed, 08 Sep 2010 17:23:46 +0000</lastBuildDate>
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			<item>
		<title>Hand-waving-time-slices test</title>
		<link>http://pixelist.info/hand-waving-time-slices-test/</link>
		<comments>http://pixelist.info/hand-waving-time-slices-test/#comments</comments>
		<pubDate>Sun, 28 Mar 2010 15:47:16 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[images]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[Artsite]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[laser-cut]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[Swindon]]></category>
		<category><![CDATA[test]]></category>
		<category><![CDATA[The Post Modern]]></category>

		<guid isPermaLink="false">http://pixelist.info/2010/03/28/hand-waving-time-slices-test/</guid>
		<description><![CDATA[
Hand-waving-time-slices test
Originally uploaded by da mad pixelist
For an upcoming exhibition (my first solo exhibition) I&#8217;ve been working on a series of 5-7 new works, from interactive software to prints to sculpture.  These tests are from a live capture of my hand opening and closing in front of a camera attached to the computer, using [...]]]></description>
		<wfw:commentRss>http://pixelist.info/hand-waving-time-slices-test/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Twitter Words Visualization</title>
		<link>http://pixelist.info/twitter-words-visualization/</link>
		<comments>http://pixelist.info/twitter-words-visualization/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 12:51:20 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Visuals]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[information]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=468</guid>
		<description><![CDATA[
A visualization of each individual word used in twitter status updates overnight from 6PM GMT on Feb 22 2010 until 10AM GMT on Feb 23. Movement is caused by the list of words growing, as the program sees more individual words. Words used more often are larger and brighter (they grow logarithmically). There were a [...]]]></description>
		<wfw:commentRss>http://pixelist.info/twitter-words-visualization/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tests for a music video for PJE</title>
		<link>http://pixelist.info/tests-for-a-music-video-for-pje/</link>
		<comments>http://pixelist.info/tests-for-a-music-video-for-pje/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 16:54:47 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Visuals]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[1950s]]></category>
		<category><![CDATA[archive.org]]></category>
		<category><![CDATA[fluxus]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[PJE]]></category>
		<category><![CDATA[surreal]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=464</guid>
		<description><![CDATA[
I&#8217;m working on a music video for a song by PJE called The Employee and doing some tests.  The idea is to create the surrealistic daydream of a 1950&#8217;s woman on her first day on the assembly line of a dreary, machine-like typist job.  I&#8217;m doing all the visuals rendered in fluxus, cut with some [...]]]></description>
		<wfw:commentRss>http://pixelist.info/tests-for-a-music-video-for-pje/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ICE_SNAKE==NOISE</title>
		<link>http://pixelist.info/icesnakenoise/</link>
		<comments>http://pixelist.info/icesnakenoise/#comments</comments>
		<pubDate>Wed, 13 Jan 2010 10:58:40 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Visuals]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[audiovisual]]></category>
		<category><![CDATA[fluxus]]></category>
		<category><![CDATA[icesnake]]></category>
		<category><![CDATA[noise]]></category>
		<category><![CDATA[supercollider]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=460</guid>
		<description><![CDATA[
Recorded from a live performance.  My first audio-visual (not just visual) work in about 5 years.  Created for NOISE==NOISE and The Curiosity Collective&#8217;s JohnnyMass on 28 Dec. 2009.  Uses Fluxus &#38; SuperCollider.
]]></description>
		<wfw:commentRss>http://pixelist.info/icesnakenoise/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Smooth Hands</title>
		<link>http://pixelist.info/smooth-hands/</link>
		<comments>http://pixelist.info/smooth-hands/#comments</comments>
		<pubDate>Tue, 05 Jan 2010 14:37:26 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Visuals]]></category>
		<category><![CDATA[images]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[extrusion]]></category>
		<category><![CDATA[fabrication]]></category>
		<category><![CDATA[FAIL]]></category>
		<category><![CDATA[fluxus]]></category>
		<category><![CDATA[hand]]></category>
		<category><![CDATA[sketch]]></category>

		<guid isPermaLink="false">http://pixelist.info/2010/01/05/smooth-hands/</guid>
		<description><![CDATA[
hands-smooth-inner02
Originally uploaded by da mad pixelist

I&#8217;ve been experimenting with extruded shapes, with the end goal of fabricating some interesting ones using a 3D printer at the University I teach at, University for the Creative Arts, Farnham (UK).
So far, it has been a long learning process &#8211; first, making extrusions of my hands using Fluxus and [...]]]></description>
		<wfw:commentRss>http://pixelist.info/smooth-hands/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>messing about with solid 3D geometry</title>
		<link>http://pixelist.info/messing-about-with-solid-3d-geometry/</link>
		<comments>http://pixelist.info/messing-about-with-solid-3d-geometry/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 15:32:32 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Visuals]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[fluxus]]></category>
		<category><![CDATA[geometry]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[scheme]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=422</guid>
		<description><![CDATA[Just a sketch, playing with &#8220;extruded shapes&#8221; &#8211; basically, 3D geometry in a big long cheese log, doped up with some sinusoidal harmonics.

Some code:

(require fluxus-016/shapes
scheme/list)

(clear)

(define l (build-list 20 (lambda (i)
(vector 0 0 (+ 10 (* -1 i))))))

(define w (build-list 20 (lambda (i)
(* 1 (+ 1 (sin (* 3.14156 (/ i 20))))))))

;(define w (build-list 10 (lambda [...]]]></description>
		<wfw:commentRss>http://pixelist.info/messing-about-with-solid-3d-geometry/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Featured on SketchPatch</title>
		<link>http://pixelist.info/featured-on-sketchpatch/</link>
		<comments>http://pixelist.info/featured-on-sketchpatch/#comments</comments>
		<pubDate>Sun, 06 Dec 2009 14:33:50 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Visuals]]></category>
		<category><![CDATA[images]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[creativecommons]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[sketchpath]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=417</guid>
		<description><![CDATA[I&#8217;m proud to announce that the gang at SketchPatch.net were kind enough to make me the featured artist this month!

For those of you who haven&#8217;t seen it, SketchPatch is a playground for Processing sketches, where you can create, edit, share, and copy others&#8217; sketches.  All sketches on the site are Creative Commons  3.0 attribution licensed, [...]]]></description>
		<wfw:commentRss>http://pixelist.info/featured-on-sketchpatch/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Toad Circle particle system</title>
		<link>http://pixelist.info/toad-circle-particle-system/</link>
		<comments>http://pixelist.info/toad-circle-particle-system/#comments</comments>
		<pubDate>Fri, 04 Dec 2009 11:25:07 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Visuals]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[fluxus]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[paricles]]></category>
		<category><![CDATA[simulation]]></category>

		<guid isPermaLink="false">http://pixelist.info/2009/12/04/toad-circle-particle-system/</guid>
		<description><![CDATA[ 

Click to Play
Playing with a circular particle system based on a water simulation, done using Fluxus (http://pawfal.org/fluxus). Energy is tranferred between adjacent toads, so after time they start to bounce back and forth chaotically.
Code:

; a simple script that looks like it could be made into a
; water simulation of some kind

(clear)

(require fluxus-016/shapes)

(hint-ignore-depth)

; dimensions of [...]]]></description>
		<wfw:commentRss>http://pixelist.info/toad-circle-particle-system/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://blip.tv/file/get/Pixelpusher-ToadCircleParticleSystem783.mov" length="152642016" type="video/quicktime" />
		</item>
		<item>
		<title>The Cane Toad Orchestra at Space Studios pt 2</title>
		<link>http://pixelist.info/the-cane-toad-orchestra-at-space-studios-pt-2/</link>
		<comments>http://pixelist.info/the-cane-toad-orchestra-at-space-studios-pt-2/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 20:21:21 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Visuals]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Hackney]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[London]]></category>
		<category><![CDATA[Openlab]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[the cane toads]]></category>

		<guid isPermaLink="false">http://pixelist.info/2009/11/09/the-cane-toad-orchestra-at-space-studios-pt-2/</guid>
		<description><![CDATA[																				
															Click to Play					
										
22 Oct 2009 &#8211; music to come!
]]></description>
		<wfw:commentRss>http://pixelist.info/the-cane-toad-orchestra-at-space-studios-pt-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://blip.tv/file/get/Pixelpusher-TheCaneToadOrchestraAtSpaceStudiosPt2109.mov" length="333196504" type="video/quicktime" />
		</item>
		<item>
		<title>Pixelpusher and The Cane Toads at Shunt</title>
		<link>http://pixelist.info/pixelpusher-and-the-cane-toads-at-shunt/</link>
		<comments>http://pixelist.info/pixelpusher-and-the-cane-toads-at-shunt/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 16:48:39 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Past Events]]></category>
		<category><![CDATA[Performances]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[livecoding]]></category>
		<category><![CDATA[shunt]]></category>
		<category><![CDATA[the cane toads]]></category>
		<category><![CDATA[toplap]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=394</guid>
		<description><![CDATA[The Cane Toad Orchestra featuring PixelPusher (or so I like to call it) is playing Shunt next Thursday, Oct 1, 2009, as part of Toplap&#8217;s Livecode stage.  That&#8217;s right, we&#8217;ll have no choice but to make some livecoded music and visuals, and that means sonic and visual anarchy of the most chill quality, kind of [...]]]></description>
		<wfw:commentRss>http://pixelist.info/pixelpusher-and-the-cane-toads-at-shunt/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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