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	<title>pixelpusher :: pixel performance and art &#187; 2010</title>
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	<description>The Pixelist</description>
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		<title>Winter Particles</title>
		<link>http://pixelist.info/winter-particles/</link>
		<comments>http://pixelist.info/winter-particles/#comments</comments>
		<pubDate>Wed, 08 Dec 2010 22:01:41 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[processing]]></category>
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		<category><![CDATA[winter]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=618</guid>
		<description><![CDATA[Happy Holidays! It&#8217;s been ages since I posted anything, mostly because I&#8217;ve been so busy teaching at UCA Farnham and Openlab Workshops. Here&#8217;s a little something for the holidays. The code is below, and the source image was courtesy of Jan Tik on Flickr.]]></description>
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		<title>Creative Pact Day 8</title>
		<link>http://pixelist.info/creative-pact-day-8/</link>
		<comments>http://pixelist.info/creative-pact-day-8/#comments</comments>
		<pubDate>Fri, 10 Sep 2010 21:53:13 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[creativepact]]></category>
		<category><![CDATA[Farnham]]></category>
		<category><![CDATA[videogames. UCA]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=596</guid>
		<description><![CDATA[I swear I did something, but I ran out of time to post it. First, I registered FLKR as a merchant on the Android Marketplace, so I can start selling games.  Second, I added some much needed difficulty to the SeaGame prototype, so a giant fish swims by occasionally and blocks you from collecting treasure, [...]]]></description>
		<wfw:commentRss>http://pixelist.info/creative-pact-day-8/feed/</wfw:commentRss>
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		<title>Creative Pact Day 7: Auduino</title>
		<link>http://pixelist.info/creative-pact-day-7-auduino/</link>
		<comments>http://pixelist.info/creative-pact-day-7-auduino/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 17:04:45 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[auduino]]></category>
		<category><![CDATA[creativepact]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[physical_computing]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://pixelist.info/creative-pact-day-7-auduino/</guid>
		<description><![CDATA[IMG_3783 Originally uploaded by da mad pixelist Today was prep day for the first One Button Devices workshop for Openlab Workshops, so I dusted off the Arduino and sensors to make this simple &#8220;theramin-style&#8221; synthesizer using an infrared distance sensor and the Audiuno code form the lovely folks at Tinker.it.]]></description>
		<wfw:commentRss>http://pixelist.info/creative-pact-day-7-auduino/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Creative Pact Day 6: SeaGame v001</title>
		<link>http://pixelist.info/creative-pact-day-6-seagame-v00/</link>
		<comments>http://pixelist.info/creative-pact-day-6-seagame-v00/#comments</comments>
		<pubDate>Tue, 07 Sep 2010 16:47:22 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[creativepact]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[seagame]]></category>
		<category><![CDATA[videogame]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=583</guid>
		<description><![CDATA[Today (for Creative Pact 2010) I took my little game engine and created a fully working game out of it.  I finished some more assets &#8211; rocks and shells and things you find near the water, traced from some pictures I took on the banks of the Thames.  The goal is to collect the buried treasure [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Creative Pact Day 5: Beach Game</title>
		<link>http://pixelist.info/creative-pact-day-5-beach-game/</link>
		<comments>http://pixelist.info/creative-pact-day-5-beach-game/#comments</comments>
		<pubDate>Mon, 06 Sep 2010 17:18:40 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[creativepact]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[seashells]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=577</guid>
		<description><![CDATA[I have this idea of doing a game where you dig in the sand and find buried treasure.  Trying to get it done in a day is tricky&#8230; I basically finished making some assets today (only have about 1.5 hrs or so to do it in).   Here are a few cute lil&#8217; images I [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Creative Pact Day 4</title>
		<link>http://pixelist.info/creative-pact-day-4/</link>
		<comments>http://pixelist.info/creative-pact-day-4/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 17:58:14 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[creativepact]]></category>
		<category><![CDATA[FAIL]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[marcus lyall]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[tiny dancer]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=575</guid>
		<description><![CDATA[So, today I didn&#8217;t do anything for the creative pact.  Marcus and I were doing some filming tests for his Tiny Dancer project, which involves a bunch of live tracing of people&#8217;s outlines while dancing. It&#8217;s written in OpenFrameworks (well, C++ really) and uses a serious amount of multi-threaded asynchronous queues so that it can [...]]]></description>
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		<item>
		<title>Creative Pact Day 3: Knocking Things About</title>
		<link>http://pixelist.info/creative-pact-day-3-knocking-things-about/</link>
		<comments>http://pixelist.info/creative-pact-day-3-knocking-things-about/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 14:20:57 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[AndEngine]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[creativepact]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[headaches]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[physics]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=570</guid>
		<description><![CDATA[Result &#8211; this is actually game-like! Today&#8217;s lesson in that things are always more difficult than they seem.  Tried adding a MotionEvent.ACTION_MOVED detector to the onSceneTouchEvent() method of my TouchSprites so they could detect when a finger dragged over them and subsequently would knock them about, but had a bit of trouble.  Apparently, as I&#8217;ve [...]]]></description>
		<wfw:commentRss>http://pixelist.info/creative-pact-day-3-knocking-things-about/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Creative Pact Day 2: CatFishTron</title>
		<link>http://pixelist.info/creative-pact-day-2-catfishtron/</link>
		<comments>http://pixelist.info/creative-pact-day-2-catfishtron/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 18:14:54 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[creativepact]]></category>
		<category><![CDATA[eclipse]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Java]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=566</guid>
		<description><![CDATA[Today I&#8217;m going to create more of a &#8220;game,&#8221; eventually called CatFishTron.  No, really.  I&#8217;ll be learning how to add sound to a game, a moving background, and maybe, if I have time, add some self-removing sprites (for explosions, etc!) First task &#8211; to make a sprite &#8220;blow-up&#8221; in AndEngine you use a SequenceModifier and [...]]]></description>
		<wfw:commentRss>http://pixelist.info/creative-pact-day-2-catfishtron/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Creative Pact Day 1: AndEngine Physics pt 1</title>
		<link>http://pixelist.info/creative-pact-day-1-andengine-physics-pt-1/</link>
		<comments>http://pixelist.info/creative-pact-day-1-andengine-physics-pt-1/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 17:32:08 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[AndEngine]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[Box2d]]></category>
		<category><![CDATA[creativepact]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[sketch]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=553</guid>
		<description><![CDATA[For Creative Pact 2010 I&#8217;m going to be teaching myself how to make a game using the open source AndEngine for Android mobile devices.  apparently, Android apps are the next goldrush, the biggest thing since skinny jeans, and I never got a pair of skinny jeans so I might as well jump in the deep [...]]]></description>
		<wfw:commentRss>http://pixelist.info/creative-pact-day-1-andengine-physics-pt-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Review: Art at The Big Chill</title>
		<link>http://pixelist.info/art-at-the-big-chill/</link>
		<comments>http://pixelist.info/art-at-the-big-chill/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 12:04:55 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[big chill festival]]></category>
		<category><![CDATA[drawn together]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[processing.org]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=527</guid>
		<description><![CDATA[The result of Drawn Together at The Big Chill festival, 4-8 August 2010: More images here and here Drawn together is an interactive installation project, exploring creative crowd sourcing in hand drawn music videos.   It allows groups of individuals to create a music video by asking each of them to visually interpret small sections of [...]]]></description>
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