I put a few videos of the people-tracking system I’m using for Roundhouse’s Curtain Call up on youtube:
Tag Archives: interactive
Happy Holidays! It’s been ages since I posted anything, mostly because I’ve been so busy teaching at UCA Farnham and Openlab Workshops. Here’s a little something for the holidays. The code is below, and the source image was courtesy of Jan Tik on Flickr.
So, today I didn’t do anything for the creative pact. Marcus and I were doing some filming tests for his Tiny Dancer project, which involves a bunch of live tracing of people’s outlines while dancing. It’s written in OpenFrameworks (well, C++ really) and uses a serious amount of multi-threaded asynchronous queues so that it can [...]
If architecture is a form of conversation between a space and its inhabitants, to paraphrase Usman Haque, then the conversation between Haque and Adam Greenfield at Space Studios in Hackney was practically Victorian in its flourishes and monumental aspirations. Like the massive ribcage of old steel forming the roof of St. Pancras rail station, this two-hour-long conversation enclosed a twisting, arterial jumble of ideas including the politics of data gathering; the psychology of groups; the usefulness of collective action; the organizing principles of cities; the near-extinction of modern architects.
I’m proud to announce that the gang at SketchPatch.net were kind enough to make me the featured artist this month! For those of you who haven’t seen it, SketchPatch is a playground for Processing sketches, where you can create, edit, share, and copy others’ sketches. All sketches on the site are Creative Commons 3.0 attribution [...]
The Science Museum’s Dana Centre 165 Queen’s Gate South Kensington London SW7 5HD Pitch Control is a musical instrument that allows you to play a projected choir of (mostly) amateur singers. Here’s some further information on it: http://mlstudio.co.uk/pitch-control-photos/ http://www.takeawayfestival.com/ http://www.danacentre.org.uk/ There’s a viewing night on May 19th. If you’d like to come along, please email [...]
I was playing around with doing some object tracking and movement recognition when I started playing and came up with a quick sketch that turns detected movement into bubbles. It’s a good starting point for a series of interactive works, I think. I can see adding image textures to the bubbles, as well as making [...]
I’ve been spending most of my waking hours teaching, recently, which is why you haven’t seen any upcoming shows on this site, or much more on the blog. Usually, I like to pull a Clark Kent and keep my day-job and secret pixelist identity separate, but just this one single time I’ll allow my worlds [...]