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	<title>pixelpusher :: pixel performance and art &#187; opensource</title>
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	<link>http://pixelist.info</link>
	<description>The Pixelist</description>
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		<title>New ARToolkitPlus for Cinder Release</title>
		<link>http://pixelist.info/new-artoolkitplus-for-cinder-release/</link>
		<comments>http://pixelist.info/new-artoolkitplus-for-cinder-release/#comments</comments>
		<pubDate>Tue, 07 Jun 2011 10:41:37 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[creating]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[ar]]></category>
		<category><![CDATA[ARToolKitPlus]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[cinder]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[libcinder]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[tracking]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=708</guid>
		<description><![CDATA[Just wanted to announce that I&#8217;ve updated the ARToolKit block to use much better methods for detecting and loading patterns and also integrating proper 3D positioning, as people have asked for. The newest version should be here: http://code.google.com/p/artoolkitplus-for-cinder/downloads/list &#160;]]></description>
		<wfw:commentRss>http://pixelist.info/new-artoolkitplus-for-cinder-release/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Processing Minimal Scenegraph</title>
		<link>http://pixelist.info/processing-minimal-scenegraph/</link>
		<comments>http://pixelist.info/processing-minimal-scenegraph/#comments</comments>
		<pubDate>Wed, 02 Mar 2011 22:10:00 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[2d]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[scenegraph]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=641</guid>
		<description><![CDATA[I&#8217;ve been thinking recently about Processing and animation.  One of the really nice things about it is that it lets you build up visuals from the ground up, from fairly minimal amounts of code and basic shapes.  Contrast this with Flash (ActionScript 3.0) where immediately you are using complex objects with a display hierarchy built-in. [...]]]></description>
		<wfw:commentRss>http://pixelist.info/processing-minimal-scenegraph/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Drawn Together at MakeArt2010</title>
		<link>http://pixelist.info/drawn-together-at-makeart2010/</link>
		<comments>http://pixelist.info/drawn-together-at-makeart2010/#comments</comments>
		<pubDate>Fri, 05 Nov 2010 14:33:02 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[chris mccormick]]></category>
		<category><![CDATA[drawn together]]></category>
		<category><![CDATA[makeart2010]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[sphereflake]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=612</guid>
		<description><![CDATA[The opening reception at MakeArt in Poitiers, France last night was great &#8211; over 100 people, and enough participated in my Drawn Together project to animate the first 20 seconds of Chris McCormick&#8217;s energetic track &#8220;Sphereflake&#8221; twice over:]]></description>
		<wfw:commentRss>http://pixelist.info/drawn-together-at-makeart2010/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MakeArt 2010</title>
		<link>http://pixelist.info/makeart-2010/</link>
		<comments>http://pixelist.info/makeart-2010/#comments</comments>
		<pubDate>Tue, 02 Nov 2010 23:12:49 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[drawn together]]></category>
		<category><![CDATA[france]]></category>
		<category><![CDATA[goto10]]></category>
		<category><![CDATA[makeart2010]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[poitiers]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=610</guid>
		<description><![CDATA[Hey all, I&#8217;m off to MakeArt 2010 in Poitiers, France for the next 5 days to show a completely free/open source version of Drawn Together!]]></description>
		<wfw:commentRss>http://pixelist.info/makeart-2010/feed/</wfw:commentRss>
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		<title>Drawn Together</title>
		<link>http://pixelist.info/drawn-together/</link>
		<comments>http://pixelist.info/drawn-together/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 15:15:05 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[performances]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[big chill festival]]></category>
		<category><![CDATA[drawn together]]></category>
		<category><![CDATA[Inkscape]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=515</guid>
		<description><![CDATA[Drawn Together An interactive installation project, exploring creative crowd sourcing in hand drawn music videos. Shown at the Big Chill Festival, August  2010 The result of Drawn Together at The Big Chill festival, 4-8 August 2010: More images here and here About Drawn Together: Drawn Together allows groups of individuals to create a music video [...]]]></description>
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		<item>
		<title>Forking Claude&#8217;s rdex-client</title>
		<link>http://pixelist.info/forking-claudes-rdex-client/</link>
		<comments>http://pixelist.info/forking-claudes-rdex-client/#comments</comments>
		<pubDate>Sat, 12 Dec 2009 16:47:24 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[Claude-Heiland-Allen]]></category>
		<category><![CDATA[fluxus]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[rdex]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=429</guid>
		<description><![CDATA[As part of MakeArt 2009&#8242;s theme, forking (taking someone&#8217;s code and altering it so it becomes a new project built on top of it), I&#8217;ve forked Claude Heiland-Allen&#8217;s (claudius maximus) excellent rdex-client into an open source fluxus project on googlecode. What this does is (from Claude&#8217;s site): rdex-client is an installation that explores in an [...]]]></description>
		<wfw:commentRss>http://pixelist.info/forking-claudes-rdex-client/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MakeArt2009: Day 2</title>
		<link>http://pixelist.info/makeart2009-day-2/</link>
		<comments>http://pixelist.info/makeart2009-day-2/#comments</comments>
		<pubDate>Sat, 12 Dec 2009 16:35:47 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[agoston nagy]]></category>
		<category><![CDATA[gabor papp]]></category>
		<category><![CDATA[goto10]]></category>
		<category><![CDATA[iohannes]]></category>
		<category><![CDATA[makeart2009]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[poitiers]]></category>
		<category><![CDATA[PureData]]></category>
		<category><![CDATA[wesley smith]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=425</guid>
		<description><![CDATA[Blogging from MakeArt 2009 in Poitiers, France. Tonight I&#8217;m watching presentations from IOhannes M. Zmölnig (AT), Gábor Papp &#38; Agoston Nagy (HU), Wesley Smith (US). IOhannes&#8217;s talk was about software as &#8220;intelligent&#8221; agents, which boiled down to programming using Pd (involving visual boxes you connect by wiring together bungee-like &#8220;patch cords&#8221;) using visual objects.  What [...]]]></description>
		<wfw:commentRss>http://pixelist.info/makeart2009-day-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>messing about with solid 3D geometry</title>
		<link>http://pixelist.info/messing-about-with-solid-3d-geometry/</link>
		<comments>http://pixelist.info/messing-about-with-solid-3d-geometry/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 15:32:32 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[fluxus]]></category>
		<category><![CDATA[geometry]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[scheme]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=422</guid>
		<description><![CDATA[Just a sketch, playing with &#8220;extruded shapes&#8221; &#8211; basically, 3D geometry in a big long cheese log, doped up with some sinusoidal harmonics. Some code:]]></description>
		<wfw:commentRss>http://pixelist.info/messing-about-with-solid-3d-geometry/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Featured on SketchPatch</title>
		<link>http://pixelist.info/featured-on-sketchpatch/</link>
		<comments>http://pixelist.info/featured-on-sketchpatch/#comments</comments>
		<pubDate>Sun, 06 Dec 2009 14:33:50 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[images]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[creativecommons]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[sketchpath]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=417</guid>
		<description><![CDATA[I&#8217;m proud to announce that the gang at SketchPatch.net were kind enough to make me the featured artist this month! For those of you who haven&#8217;t seen it, SketchPatch is a playground for Processing sketches, where you can create, edit, share, and copy others&#8217; sketches.  All sketches on the site are Creative Commons  3.0 attribution [...]]]></description>
		<wfw:commentRss>http://pixelist.info/featured-on-sketchpatch/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Toad Circle particle system</title>
		<link>http://pixelist.info/toad-circle-particle-system/</link>
		<comments>http://pixelist.info/toad-circle-particle-system/#comments</comments>
		<pubDate>Fri, 04 Dec 2009 11:25:07 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[fluxus]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[paricles]]></category>
		<category><![CDATA[simulation]]></category>

		<guid isPermaLink="false">http://pixelist.info/2009/12/04/toad-circle-particle-system/</guid>
		<description><![CDATA[Click to Play Playing with a circular particle system based on a water simulation, done using Fluxus (http://pawfal.org/fluxus). Energy is tranferred between adjacent toads, so after time they start to bounce back and forth chaotically. Code:]]></description>
		<wfw:commentRss>http://pixelist.info/toad-circle-particle-system/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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