Here is the program for our installation at the Kinetica Art Fair 2012, projected on the back wall:
Tag Archives: processing
BUY TICKETS HERE! Another Build Your Own Superhero workshop using Processing and the Kinect camera! The last one was awesome. This should be even better!
I’ve recently been appointed as Computational Designer at Ravensbourne, which allows me to continue developing open source software for art and design and also teaching people how to make things using software (and programmable hardware). Just as in my TEDx talk about the need for teaching technology and creativity, Ravensbourne has graciously agreed that “Computational [...]
This is a bit silly – been playing with Processing, getting into the deep geometric capabilities of toxiclibs and GLGraphics and Android. It started as a new VJ… er, “pixelist” app for live performance for a jam session celebrating our friend Olivier Ruellet’s life and untimely death last year from what we think was swine [...]
I’ve been thinking recently about Processing and animation. One of the really nice things about it is that it lets you build up visuals from the ground up, from fairly minimal amounts of code and basic shapes. Contrast this with Flash (ActionScript 3.0) where immediately you are using complex objects with a display hierarchy built-in. [...]
Happy Holidays! It’s been ages since I posted anything, mostly because I’ve been so busy teaching at UCA Farnham and Openlab Workshops. Here’s a little something for the holidays. The code is below, and the source image was courtesy of Jan Tik on Flickr.
The opening reception at MakeArt in Poitiers, France last night was great – over 100 people, and enough participated in my Drawn Together project to animate the first 20 seconds of Chris McCormick’s energetic track “Sphereflake” twice over:
The newest version (description of the project here), about 80% of the way done, thanks to another 90 frames drawn by some lovely people at the Interface Amnesty exhibition at the NoiseLab in Manchester, as part of the AND Festival.
Giant Google Android statue with puppy and cupcake by ToastyKen, on Flickr I decided to take the plunge and develop an Android app. We’ve got a good idea for a game for all ages. A really good idea. I could have started on a iPhone/iPad app, but I am put off by Apple’s “curatorial” ways [...]
The result of Drawn Together at The Big Chill festival, 4-8 August 2010: More images here and here Drawn together is an interactive installation project, exploring creative crowd sourcing in hand drawn music videos. It allows groups of individuals to create a music video by asking each of them to visually interpret small sections of [...]