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	<title>pixelpusher :: pixel performance and art &#187; processing.org</title>
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	<link>http://pixelist.info</link>
	<description>The Pixelist</description>
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		<title>Toad Particle Draw on Android</title>
		<link>http://pixelist.info/toad-particle-draw-on-android/</link>
		<comments>http://pixelist.info/toad-particle-draw-on-android/#comments</comments>
		<pubDate>Tue, 20 Sep 2011 15:30:18 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[communicating]]></category>
		<category><![CDATA[creating]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[processing.org]]></category>
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		<guid isPermaLink="false">http://pixelist.info/?p=770</guid>
		<description><![CDATA[This is a bit silly &#8211; been playing with Processing, getting into the deep geometric capabilities of toxiclibs and GLGraphics and Android. It started as a new VJ&#8230; er, &#8220;pixelist&#8221; app for live performance for a jam session celebrating our friend Olivier Ruellet&#8217;s life and untimely death last year from what we think was swine [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Winter Particles</title>
		<link>http://pixelist.info/winter-particles/</link>
		<comments>http://pixelist.info/winter-particles/#comments</comments>
		<pubDate>Wed, 08 Dec 2010 22:01:41 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[processing.org]]></category>
		<category><![CDATA[winter]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=618</guid>
		<description><![CDATA[Happy Holidays! It&#8217;s been ages since I posted anything, mostly because I&#8217;ve been so busy teaching at UCA Farnham and Openlab Workshops. Here&#8217;s a little something for the holidays. The code is below, and the source image was courtesy of Jan Tik on Flickr.]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Review: Art at The Big Chill</title>
		<link>http://pixelist.info/art-at-the-big-chill/</link>
		<comments>http://pixelist.info/art-at-the-big-chill/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 12:04:55 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[big chill festival]]></category>
		<category><![CDATA[drawn together]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[processing.org]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=527</guid>
		<description><![CDATA[The result of Drawn Together at The Big Chill festival, 4-8 August 2010: More images here and here Drawn together is an interactive installation project, exploring creative crowd sourcing in hand drawn music videos.   It allows groups of individuals to create a music video by asking each of them to visually interpret small sections of [...]]]></description>
		<wfw:commentRss>http://pixelist.info/art-at-the-big-chill/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Simple Depth-of-field in Processing</title>
		<link>http://pixelist.info/simple-depth-of-field-in-processing/</link>
		<comments>http://pixelist.info/simple-depth-of-field-in-processing/#comments</comments>
		<pubDate>Fri, 25 Jun 2010 16:59:09 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[depth-of-field]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[processing.org]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=511</guid>
		<description><![CDATA[I hacked up an example of doing depth-of-field in Processing, based in part on the Bloom example that comes with the GLGraphics library, and heavily in part on Memo&#8217;s pervious experiment with DOP.  It does depth-of-field based solely on the brightness of the pixels, and relies on the fact that the background is white, but [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Processing Workshop 25 April</title>
		<link>http://pixelist.info/processing-workshop-25-april/</link>
		<comments>http://pixelist.info/processing-workshop-25-april/#comments</comments>
		<pubDate>Tue, 31 Mar 2009 14:06:32 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[cafe oto]]></category>
		<category><![CDATA[Openlab]]></category>
		<category><![CDATA[openlab5]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[processing.org]]></category>
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=341</guid>
		<description><![CDATA[I will hold an introductory, 2 hour Processing workshop aimed at visual artists at Openlab 5, which will be at cafe oto on the 25th of April. For the first half, I will introduce Processing, some essential resources and books for learning it and for programming in general, and show some examples. The second half [...]]]></description>
		<wfw:commentRss>http://pixelist.info/processing-workshop-25-april/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>My Processing Monster</title>
		<link>http://pixelist.info/my-processing-monster/</link>
		<comments>http://pixelist.info/my-processing-monster/#comments</comments>
		<pubDate>Thu, 04 Dec 2008 15:28:43 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[monsters]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[processing.org]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=268</guid>
		<description><![CDATA[My Processing Monster is up on Lukas Vojir&#8217;s collection of Monsters built using Processing.]]></description>
		<wfw:commentRss>http://pixelist.info/my-processing-monster/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Happy Thanksgiving 2008!</title>
		<link>http://pixelist.info/happy-thanksgiving-2008/</link>
		<comments>http://pixelist.info/happy-thanksgiving-2008/#comments</comments>
		<pubDate>Tue, 18 Nov 2008 18:12:09 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[processing.org]]></category>
		<category><![CDATA[thanksgiving]]></category>
		<category><![CDATA[turkey]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=248</guid>
		<description><![CDATA[For all you Americans out there. Here is a Processing sketch of some bouncy turkeys for you to play with. Happy Turkey Day!]]></description>
		<wfw:commentRss>http://pixelist.info/happy-thanksgiving-2008/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Noise Spears Processing Sketch</title>
		<link>http://pixelist.info/noise-spears-processing-sketch/</link>
		<comments>http://pixelist.info/noise-spears-processing-sketch/#comments</comments>
		<pubDate>Fri, 26 Sep 2008 12:13:48 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[images]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[flight404]]></category>
		<category><![CDATA[grass]]></category>
		<category><![CDATA[noise]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[processing.org]]></category>
		<category><![CDATA[sketch]]></category>
		<category><![CDATA[sourcecode]]></category>
		<category><![CDATA[toxi]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=230</guid>
		<description><![CDATA[This is my suped-up version of the old flight404 and toxi Processing sketch &#8211; it uses Perlin noise to create a moving field of very organic-looking daggers.  toxi used it for hairs, and now I made an intricate version that uses 3D daggers drawn using OpenGL. Here is a short movie. In search of inspiration, [...]]]></description>
		<wfw:commentRss>http://pixelist.info/noise-spears-processing-sketch/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		</item>
		<item>
		<title>PopArt (a sketch)</title>
		<link>http://pixelist.info/popart-a-sketch/</link>
		<comments>http://pixelist.info/popart-a-sketch/#comments</comments>
		<pubDate>Wed, 06 Aug 2008 17:31:05 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[op art]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[processing.org]]></category>
		<category><![CDATA[sketches]]></category>

		<guid isPermaLink="false">http://pixelist.info/2008/08/06/popart-a-sketch/</guid>
		<description><![CDATA[The first rule of blogging is to blog often.  So much for that. I&#8217;ve been traveling the world, and moving, and generally sans internet (that means &#8220;without internet&#8221; for all you non-French speakers).  In spite of this blog silence, I&#8217;ve been working on a lot of new things.  Like more experiments and sketches in Pop [...]]]></description>
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		<slash:comments>1</slash:comments>
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