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	<title>pixelpusher :: pixel performance and art &#187; sketch</title>
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	<link>http://pixelist.info</link>
	<description>The Pixelist</description>
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		<title>Creative Pact Day 1: AndEngine Physics pt 1</title>
		<link>http://pixelist.info/creative-pact-day-1-andengine-physics-pt-1/</link>
		<comments>http://pixelist.info/creative-pact-day-1-andengine-physics-pt-1/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 17:32:08 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[AndEngine]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[Box2d]]></category>
		<category><![CDATA[creativepact]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[sketch]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=553</guid>
		<description><![CDATA[For Creative Pact 2010 I&#8217;m going to be teaching myself how to make a game using the open source AndEngine for Android mobile devices.  apparently, Android apps are the next goldrush, the biggest thing since skinny jeans, and I never got a pair of skinny jeans so I might as well jump in the deep [...]]]></description>
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		<title>Smooth Hands</title>
		<link>http://pixelist.info/smooth-hands/</link>
		<comments>http://pixelist.info/smooth-hands/#comments</comments>
		<pubDate>Tue, 05 Jan 2010 14:37:26 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[images]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[extrusion]]></category>
		<category><![CDATA[fabrication]]></category>
		<category><![CDATA[FAIL]]></category>
		<category><![CDATA[fluxus]]></category>
		<category><![CDATA[hand]]></category>
		<category><![CDATA[sketch]]></category>

		<guid isPermaLink="false">http://pixelist.info/2010/01/05/smooth-hands/</guid>
		<description><![CDATA[hands-smooth-inner02 Originally uploaded by da mad pixelist I&#8217;ve been experimenting with extruded shapes, with the end goal of fabricating some interesting ones using a 3D printer at the University I teach at, University for the Creative Arts, Farnham (UK). So far, it has been a long learning process &#8211; first, making extrusions of my hands [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Top Hat Heads</title>
		<link>http://pixelist.info/top-hat-heads/</link>
		<comments>http://pixelist.info/top-hat-heads/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 15:40:00 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[circus]]></category>
		<category><![CDATA[fluxus]]></category>
		<category><![CDATA[livecoding]]></category>
		<category><![CDATA[sketch]]></category>

		<guid isPermaLink="false">http://pixelist.info/2009/09/22/top-hat-heads/</guid>
		<description><![CDATA[Click to Play More fun with old-tymey animations in fluxus, &#8220;parenting&#8221; objects so they move together, and making rings of things This video was originally shared on blip.tv by pixelpusher with a Creative Commons Attribution-NonCommercial 3.0 license.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>car circle sketch</title>
		<link>http://pixelist.info/car-circle-sketch/</link>
		<comments>http://pixelist.info/car-circle-sketch/#comments</comments>
		<pubDate>Sun, 20 Sep 2009 22:06:12 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[fluxus]]></category>
		<category><![CDATA[sketch]]></category>

		<guid isPermaLink="false">http://pixelist.info/2009/09/20/car-circle-sketch/</guid>
		<description><![CDATA[Click to Play done in fluxus]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Noise Spears Processing Sketch</title>
		<link>http://pixelist.info/noise-spears-processing-sketch/</link>
		<comments>http://pixelist.info/noise-spears-processing-sketch/#comments</comments>
		<pubDate>Fri, 26 Sep 2008 12:13:48 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[images]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[flight404]]></category>
		<category><![CDATA[grass]]></category>
		<category><![CDATA[noise]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[processing.org]]></category>
		<category><![CDATA[sketch]]></category>
		<category><![CDATA[sourcecode]]></category>
		<category><![CDATA[toxi]]></category>

		<guid isPermaLink="false">http://pixelist.info/?p=230</guid>
		<description><![CDATA[This is my suped-up version of the old flight404 and toxi Processing sketch &#8211; it uses Perlin noise to create a moving field of very organic-looking daggers.  toxi used it for hairs, and now I made an intricate version that uses 3D daggers drawn using OpenGL. Here is a short movie. In search of inspiration, [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Sine-Line visual experiments</title>
		<link>http://pixelist.info/sine-line-visual-experiments/</link>
		<comments>http://pixelist.info/sine-line-visual-experiments/#comments</comments>
		<pubDate>Tue, 01 Apr 2008 10:11:18 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[maxmspjitter]]></category>
		<category><![CDATA[sketch]]></category>

		<guid isPermaLink="false">http://pixelpusher.flkr.com/2008/04/01/sine-line-visual-experiments/</guid>
		<description><![CDATA[Some works-in-progress I&#8217;ve been experimenting with &#8211; simple, colorful audio streams filtered according to frequency, sometimes rendered as 3D geometric shapes. I&#8217;ll be performing this with Rob A. and Jag at the Minesweeper gig coming up.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>movement bubbles sketch</title>
		<link>http://pixelist.info/movement-bubbles-sketch/</link>
		<comments>http://pixelist.info/movement-bubbles-sketch/#comments</comments>
		<pubDate>Mon, 25 Feb 2008 15:10:20 +0000</pubDate>
		<dc:creator>pixelpusher</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[bubbles]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[maxmspjitter]]></category>
		<category><![CDATA[sketch]]></category>

		<guid isPermaLink="false">http://pixelpusher.flkr.com/2008/02/25/movement-bubbles-sketch/</guid>
		<description><![CDATA[I was playing around with doing some object tracking and movement recognition when I started playing and came up with a quick sketch that turns detected movement into bubbles. It&#8217;s a good starting point for a series of interactive works, I think. I can see adding image textures to the bubbles, as well as making [...]]]></description>
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