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Creative Pact Day 2: CatFishTron
Today I’m going to create more of a “game,” eventually called CatFishTron. No, really. I’ll be learning how to add sound to a game, a moving background, and maybe, if I have time, add some self-removing sprites (for explosions, etc!) First task – to make a sprite “blow-up” in AndEngine you use a SequenceModifier and…