Spiral tests in 3D
This weekend I’m using toxiclibs to create better 3D geometry for my 3D printable spirals, so I won’t have to use any support material and the end result will be a smoother shape that is much faster to print. I’m using splines (smooth curves) to create geometry and smooth over my blockier, hand-crafted, simply down-sampled […]
Whitney Evolved at Kinetica 2012
Here is the program for our installation at the Kinetica Art Fair 2012, projected on the back wall:
Happy Holidays! It’s been ages since I posted anything, mostly because I’ve been so busy teaching at UCA Farnham and Openlab Workshops. Here’s a little something for the holidays. The code is below, and the source image was courtesy of Jan Tik on Flickr.
Toad Circle particle system
Click to Play Playing with a circular particle system based on a water simulation, done using Fluxus (http://pawfal.org/fluxus). Energy is tranferred between adjacent toads, so after time they start to bounce back and forth chaotically. Code: