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Creative Pact Day 2: CatFishTron
Today I’m going to create more of a “game,” eventually called CatFishTron. No, really. I’ll be learning how to add sound to a game, a moving background, and maybe, if I have time, add some self-removing sprites (for explosions, etc!) First task – to make a sprite “blow-up” in AndEngine you use a SequenceModifier and…
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Creative Pact Day 1: AndEngine Physics pt 1
For Creative Pact 2010 I’m going to be teaching myself how to make a game using the open source AndEngine for Android mobile devices. apparently, Android apps are the next goldrush, the biggest thing since skinny jeans, and I never got a pair of skinny jeans so I might as well jump in the deep…