I have this idea of doing a game where you dig in the sand and find buried treasure. Trying to get it done in a day is tricky… I basically finished making some assets today (only have about 1.5 hrs or so to do it in). Here are a few cute lil’ images I whipped up in Illustrator. Please be aware that, as of now, they are copyright Evan Raskob 2010 (and not free – yet).
pixelpusher is…
Evan Raskob (USA & UK) is a University Lecturer, creative and technical consultant, and practicing artist whose works span the mediums of moving image, sound, installation, performance, and interactive art.
Doing:
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Recent:
- BYOSH Workshop Again!
- Computational Designer In Residence at Ravensbourne
- Life, and Processingjs in WordPress
- Toad Particle Draw on Android
- Are Jobs Obsolete?
- Free Memory in Android
- Augmented Reality, Dancing, Creatures
- Video Tracking for Curtain Call
- Setting up for The Curtain at Roundhouse
- Protected: Kinect Hacking
Events
February 2012 M T W T F S S « Jan 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 Archived
my pinboard- JOSHUA LIGHT SHOW February 3, 2012
- Anna Calvi February 3, 2012
- Computational Culture January 31, 2012
- GLgraphics Curves - Processing Forum January 28, 2012
- OpenPaths location data storage and viz January 26, 2012
- pocode c++ coding library January 26, 2012
- If San Francisco Crime were Elevation | Doug McCune January 26, 2012
- Boid mapgen javascript January 24, 2012
- PhoneGap January 24, 2012
- Field January 23, 2012
- Willeim Reich - Orgonization Man January 19, 2012
- Machine Vision made Easy - SimpleCV January 17, 2012
- FIBER Festival 2012 on Vimeo January 12, 2012
- FIBER Space | the audiovisual network platform January 12, 2012
- NASA Vision Workbench January 6, 2012