Gameshow Hack MozFest 2013 Finished
Success! The Mozilla Festival 2013 went very well, we created an online gameshow from scratch (including controllers) in about 2 hours and then played it! Thanks to everyone who participated, and especially Oli Evans, Alan Shaw, James Uren, and Will Pearson for hosting the quiz. The finished scoreboard system as a jsFiddle: The github repository […]
Game Show Hackathon Workshop at Mozfest 2013
Some of you might know that we’re planning a few workshops for MozFest 2013. The planning is in full swing, and I wanted to give you a quick report on it. This session will be a 3-4 hour long hack session where we build a complete, working, fun, online game show with bespoke buzzers for […]
Dorkbot London #84
Dorkbot London #84 is happening, and I’m organising it. It will be at Stream Arts on 23 October, 2013: [mapsmarker layer=”3″]
Teaching social skills?
I’m doing a little research into group work and assessment (remember, I teach at a UK university – Ravensbourne‘s Web Media BA program, to be exact) and reading David Boud’s “Enhancing Learning through Self Assessment” in preparation for another term of new units with some fresh (for me) exercises to get students assessing one another […]
Cross Squawk at Ravensbourne
After over a year, I’m happy to announce that my project Cross Squawk is being shown at Ravensbourne! There is a detailed record and explanation of the project and philosophy behind it here. The opening event will be 7-9PM on Wednesday 17th April at Ravensbourne: [mapsmarker marker=”1″] You can find a detailed presentation on it […]
Whitney Evolved at Kinetica 2012
Here is the program for our installation at the Kinetica Art Fair 2012, projected on the back wall:
BYOSH Workshop Again!
BUY TICKETS HERE! Another Build Your Own Superhero workshop using Processing and the Kinect camera! The last one was awesome. This should be even better!
Computational Designer In Residence at Ravensbourne
I’ve recently been appointed as Computational Designer at Ravensbourne, which allows me to continue developing open source software for art and design and also teaching people how to make things using software (and programmable hardware). Just as in my TEDx talk about the need for teaching technology and creativity, Ravensbourne has graciously agreed that “Computational […]
Life, and Processingjs in WordPress
Life, and how to put ProcessingJS into Wordpress the hard way.
Toad Particle Draw on Android
This is a bit silly – been playing with Processing, getting into the deep geometric capabilities of toxiclibs and GLGraphics and Android. It started as a new VJ… er, “pixelist” app for live performance for a jam session celebrating our friend Olivier Ruellet’s life and untimely death last year from what we think was swine […]