The first rule of blogging is to blog often. So much for that. I’ve been traveling the world, and moving, and generally sans internet (that means “without internet” for all you non-French speakers). In spite of this blog silence, I’ve been working on a lot of new things. Like more experiments and sketches in Pop Art and Processing. Here’s one (source code included):
pixelpusher is…
Evan Raskob (USA & UK) is a University Lecturer, creative and technical consultant, and practicing artist whose works span the mediums of moving image, sound, installation, performance, and interactive art.
Doing:
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Recent:
- Whitney Evolved at Kinetica 2012
- BYOSH Workshop Again!
- Computational Designer In Residence at Ravensbourne
- Life, and Processingjs in WordPress
- Toad Particle Draw on Android
- Are Jobs Obsolete?
- Free Memory in Android
- Augmented Reality, Dancing, Creatures
- Video Tracking for Curtain Call
- Setting up for The Curtain at Roundhouse
Events
May 2012 M T W T F S S « Feb 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Archived
my pinboard- Lexcavator: A videogame for people who dig words May 17, 2012
- ..::CLAM::.. C++ Library for Audio and Music May 17, 2012
- 3D (3) - Film Studies Approaches (Expanded) by Nick Jones on Prezi May 17, 2012
- Learning and Teaching Home May 6, 2012
- John Biggs May 6, 2012
- Here's How Facebook Gives You Up To The Police May 6, 2012
- Mussel Recipes for Health - NYTimes.com May 5, 2012
- Explain and Send Screenshots - Chrome Web Store May 1, 2012
- Sonodrome | info@sonodrome.co.uk April 23, 2012
- Mobius: quenched consciousness April 21, 2012
- NAU: immersive cocoon virtual reality April 18, 2012
- Natural User Interfaces: What's Next - Microsoft Research April 18, 2012
- Even in the 1870s, humans were obsessed with ridiculous photos of cats April 12, 2012
- GLSL Sandbox April 9, 2012
- Pictures: Miniature Chameleons Discovered—Fit on Match Tip April 9, 2012
It seems that “ctr” (which is an int, and you call a “counter”) can just as well be a float, and doesn’t require rounding for the drawing operations. It probably doesn’t make much difference, but you have non-int-valued space and spaceMult variables which you are using to increment/decrement ctr so you might as well keep the “detail”.
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