Category: blog

  • ARToolkitPlus Cinderblock released

    I’ve finally had a moment to release this (much better) version of ARToolkitPlus for Cinder, for both Windows and OS X. Get it here: http://code.google.com/p/artoolkitplus-for-cinder/

  • Processing Minimal Scenegraph

    I’ve been thinking recently about Processing and animation.  One of the really nice things about it is that it lets you build up visuals from the ground up, from fairly minimal amounts of code and basic shapes.  Contrast this with Flash (ActionScript 3.0) where immediately you are using complex objects with a display hierarchy built-in.…

  • Tracking Multiple Different AR Markers

    Yes that’s right… multiple marker tracking in ARToolKitPlus on Cinder! And, fully configurable, using files loaded at runtime, on WINDOWS and OS X. Dear God. It wasn’t easy… the documentation is like wading through a river of feces and trying to pick out the proper bit of corn.  (You’re welcome for that image, enjoy your…

  • ARToolKitPlus in Cinder

    UPDATE: THERE IS NOW A BETTER VERSION HERE   Well, there you go.  I decided not to use OpenFrameworks for my project, after all.  I think Cinder looks more promising.  So, I spent a few hours today getting to know Cinder, and porting the ARToolKitPlus example to it. This is my first attempt at a…

  • ARToolKitPlus in OpenFrameworks

    I’ve been working on an interesting project for early 2011 using augmented reality (AR) and Animata (from Kitchen Budapest). I’ve looked at using Processing for it, and Flash, but nothing really speaks to me as far as speed and reliability and flexibility of development.  So I looked into OpenFrameworks and ARToolKitPlus, which was recommended to…

  • Winter Particles

    Happy Holidays! It’s been ages since I posted anything, mostly because I’ve been so busy teaching at UCA Farnham and Openlab Workshops. Here’s a little something for the holidays. The code is below, and the source image was courtesy of Jan Tik on Flickr.

  • Using the Output Plug to Drive a Solenoid

    Output plug: http://cafe.jeelabs.net/lab/op1/#index3h1 JeeNode v5: http://talk.jeelabs.net/topic/207 “To drive a small lamp or motor, you connect it between COM and the output pin(s), and you connect the power supply between COM and GND. You can probably find many examples when googling for details regarding the ULN2803 chip on that board.”

  • Drawn Together at MakeArt2010

    The opening reception at MakeArt in Poitiers, France last night was great – over 100 people, and enough participated in my Drawn Together project to animate the first 20 seconds of Chris McCormick’s energetic track “Sphereflake” twice over:

  • MakeArt 2010

    Hey all, I’m off to MakeArt 2010 in Poitiers, France for the next 5 days to show a completely free/open source version of Drawn Together!

  • Drawn Together, post-AND Festival

    The newest version (description of the project here), about 80% of the way done, thanks to another 90 frames drawn by some lovely people at the Interface Amnesty exhibition at the NoiseLab in Manchester, as part of the AND Festival.